var dragstart = false;
var dragItem = "NONE"; 
var globalEventObject;
var globalScreen;
var tempFunction;

function objectfix(obj)
{
	obj.position = new Object();
	obj.size = new Object();
	//simple definitions
	obj.onclick = new Array();
	obj.onmousemove = new Array();
	obj.onmouseover = new Array();
	obj.onmousedown = new Array();
	obj.onmouseup = new Array();
	obj.onkeydown = new Array();
	obj.onkeyup = new Array();
	obj.sectionPlaces = new Array();
}